Commit Graph

9 Commits (master)

Author SHA1 Message Date
Sean Hickey 637bb4532d fix controls part of the readme 2014-07-20 12:38:40 -04:00
Sean Hickey c8e86a2d64 Fix the usage section in the readme 2014-07-20 00:26:37 -04:00
Sean Hickey d8ce1d317e Add readme 2014-07-20 00:22:32 -04:00
Sean Hickey 13d106ca7d Added vertical translation back in 2014-07-19 23:58:14 -04:00
Sean Hickey fef975e004 Cleaned up some code 2014-07-19 23:56:24 -04:00
Sean Hickey ec02330acc Switched to quaternion rotations to avoid drift 2014-07-19 23:29:10 -04:00
Sean Hickey 7aad0929a6 switched to mouse input as well.
There is a problem with the mouse rotations in that if you swirl around in a circle, the rotations will start twisting the camera around the z-axis. Might be a problem that could be solved with quaternions? Since they can do spherical linear interpolation correctly...
2014-07-14 19:47:20 -04:00
Sean Hickey 5c4b4473c4 Add git tagging info to Makefile so I don't have to look at the github page for it. 2014-07-14 18:56:05 -04:00
Sean Hickey a7b124996e initial commit
Everything works correctly so far. Only the basics though. There's a light at the viewer (+z-axis) and the object gets loaded in the center. You can move with the keyboard ('wasd' and 'qe' do translation, 'ijkl' and 'ou' do rotations). Planning on changing that to use mouse input. Also hoping to add a way to move the lighting around.
2014-07-14 18:53:24 -04:00