ObjectLoader/shaders
Sean Hickey a7b124996e initial commit
Everything works correctly so far. Only the basics though. There's a light at the viewer (+z-axis) and the object gets loaded in the center. You can move with the keyboard ('wasd' and 'qe' do translation, 'ijkl' and 'ou' do rotations). Planning on changing that to use mouse input. Also hoping to add a way to move the lighting around.
2014-07-14 18:53:24 -04:00
..
fragmentShader.c initial commit 2014-07-14 18:53:24 -04:00
vertexShader.c initial commit 2014-07-14 18:53:24 -04:00