project-ely/internal/game/entity/types
Sean Hickey ce5ff1a552 Rework entire project to use raylib.
Removed SDL entirely. Internally, raylib uses glfw and miniaudio, which
is the audio library I was going to use anyway.

I added a threadChannel that works very similar to the sdl.Do()
functions to support goroutines with a single-threaded library.
2022-11-22 00:08:00 -08:00
..
common.go Rework entire project to use raylib. 2022-11-22 00:08:00 -08:00
penguin.go Rework entire project to use raylib. 2022-11-22 00:08:00 -08:00