Sean Hickey
ce5ff1a552
Removed SDL entirely. Internally, raylib uses glfw and miniaudio, which is the audio library I was going to use anyway. I added a threadChannel that works very similar to the sdl.Do() functions to support goroutines with a single-threaded library. |
||
---|---|---|
.. | ||
blocking.go | ||
threadChannel.go | ||
timeout.go |