open-goal-jak-project/game/common/player_rpc_types.h

13 lines
336 B
C++

#pragma once
/*!
* @file player_rpc_types.h
* Types used for the player Remote Procedure Call between the EE and the IOP.
* Note that PLAY and PLAYER are different.
*/
#include "common/versions/versions.h"
// TODO: jak 3 stub
constexpr PerGameVersion<int> PLAYER_RPC_ID(0xdeb1, 0xfab0, 0x0);
constexpr int PLAYER_RPC_CHANNEL = 0;