games/scummvm: Update to 2.8.1

* Remove the no longer required workaround for the "xeen" engine as the
  engine is now built by default.

Changelog:

https://downloads.scummvm.org/frs/scummvm/2.8.1/ReleaseNotes.html
2024Q2
Kai Knoblich 2024-03-31 16:09:41 +02:00
parent 38243790a9
commit c3d4f8326e
3 changed files with 4 additions and 26 deletions

View File

@ -1,6 +1,5 @@
PORTNAME= scummvm
PORTVERSION= 2.8.0
PORTREVISION= 1
PORTVERSION= 2.8.1
CATEGORIES= games emulators
MASTER_SITES= https://downloads.scummvm.org/frs/${PORTNAME}/${PORTVERSION}/

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@ -1,3 +1,3 @@
TIMESTAMP = 1702826565
SHA256 (scummvm-2.8.0.tar.xz) = d6e9fbee06a924706635dea225dfd560ff6770f35aa99d59570a3eb883795a72
SIZE (scummvm-2.8.0.tar.xz) = 207362400
TIMESTAMP = 1710576415
SHA256 (scummvm-2.8.1.tar.xz) = 7e97f4a13d22d570b70c9b357c941999be71deb9186039c87d82bbd9c20727b7
SIZE (scummvm-2.8.1.tar.xz) = 207711376

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@ -1,21 +0,0 @@
The "xeen" engine was originally created as a main engine and was built by
default with the 2.5.0 release.
The aforementioned engine has been moved as a sub-engine with the 2.8.0 release
to the new main engine "mm", which is currently not being built by default for
some reasons.
Expose the "xeen" engine again, together with the new sub-engine "mm1", to
avoid surprises, e.g. games that have already been configured can no longer be
loaded with its savegames, for users that use the official FreeBSD
pkg repositories.
--- engines/mm/configure.engine.orig 2023-12-29 16:43:55 UTC
+++ engines/mm/configure.engine
@@ -1,5 +1,5 @@
# This file is included from the main "configure" script
# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
-add_engine mm "Might and Magic" no "mm1 xeen"
+add_engine mm "Might and Magic" yes "mm1 xeen"
add_engine mm1 "Might and Magic 1" yes
add_engine xeen "Might and Magic Xeen" yes