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Semphris c6a70d6898 Add support for modal windows to more platforms
- Adds support for modal windows to Win32, Mac, and Haiku, and enhances functionality on Wayland and X11, which previous set only the parent window, but not the modal state.
- Windows can be declared modal at creation time, and the modal state can be toggled at any time via SDL_SetWindowModalFor() (tested with UE5 through sdl2-compat).
- Allows dynamic unparenting/reparenting of windows.
- Includes a modal window test.
2024-04-30 13:47:57 -04:00
.github ci: build SDL on macos 13 (x86_64) 2024-04-26 17:09:31 +00:00
VisualC include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
VisualC-GDK Fixed building with GDK (thanks @Romans-I-XVI!) 2024-04-30 10:22:56 -07:00
VisualC-WinRT include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
Xcode Rewrote audio resampler using cubic filter interpolation 2024-04-15 11:47:18 -10:00
android-project Override `onTrimMemory()` instead of `onLowMemory()` 2024-04-30 08:54:19 -07:00
build-scripts Removing function macro SDL_TABLESIZE() 2024-04-29 13:52:48 -07:00
cmake pipewire: Raise minimum build version to 0.3.44 2024-04-19 12:34:22 -04:00
docs Removing function macro SDL_TABLESIZE() 2024-04-29 13:52:48 -07:00
include Add support for modal windows to more platforms 2024-04-30 13:47:57 -04:00
mingw/pkg-support mingw: add pkg-support files (INSTALL.txt and Makefile) 2024-03-23 21:41:20 +01:00
src Add support for modal windows to more platforms 2024-04-30 13:47:57 -04:00
test Add support for modal windows to more platforms 2024-04-30 13:47:57 -04:00
wayland-protocols Add support for modal windows to more platforms 2024-04-30 13:47:57 -04:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig Fixed formatting for Haiku cc files 2023-01-25 03:03:41 -08:00
.gitignore .gitignore: Adding compile_commands.json and .cache/ 2024-04-26 08:48:22 -07:00
.wikiheaders-options wikiheaders-options: Clean up header file info a bit more. 2024-04-22 23:54:40 -04:00
Android.mk Add time and realtime clock functions 2024-03-19 10:57:36 -07:00
BUGS.txt
CMakeLists.txt cmake: pass macho version information separately from so version 2024-04-15 18:36:27 +00:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)