SDL/src/render
Sam Lantinga fb2287dd47 Fixed updating NV12 and YV12 textures on the direct3d11 renderer
Fixes https://github.com/libsdl-org/SDL/issues/9928
2024-05-30 14:19:34 -07:00
..
direct3d Removed SDL_RendererFlags 2024-05-13 15:06:11 -07:00
direct3d11 Fixed updating NV12 and YV12 textures on the direct3d11 renderer 2024-05-30 14:19:34 -07:00
direct3d12 cmake+d3d12: d3d12 now builds succesfully on older Windows SDKs, so simplify the checks 2024-05-24 21:48:04 +02:00
metal Removed SDL_RendererFlags 2024-05-13 15:06:11 -07:00
opengl opengl: remove duplicated texture format 2024-05-24 12:16:08 -07:00
opengles2 Removed SDL_RendererFlags 2024-05-13 15:06:11 -07:00
ps2 Removed SDL_RendererFlags 2024-05-13 15:06:11 -07:00
psp Removed SDL_RendererFlags 2024-05-13 15:06:11 -07:00
software Removed SDL_RendererFlags 2024-05-13 15:06:11 -07:00
vitagxm Removed SDL_RendererFlags 2024-05-13 15:06:11 -07:00
vulkan Added support for late swap tearing to the Vulkan renderer 2024-05-13 15:06:11 -07:00
SDL_d3dmath.c Vulkan Renderer (#9114) 2024-02-22 14:58:11 -08:00
SDL_d3dmath.h Vulkan Renderer (#9114) 2024-02-22 14:58:11 -08:00
SDL_render.c Added SDL_SetWindowSurfaceVSync() and SDL_GetWindowSurfaceVSync() 2024-05-27 13:12:17 -07:00
SDL_render_unsupported.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_sysrender.h Removed the limit on the number of supported renderer texture formats 2024-05-09 13:30:07 -07:00
SDL_yuv_sw.c Renamed SDL_SIMDGetAlignment() to SDL_GetSIMDAlignment() 2024-05-16 10:22:15 -07:00
SDL_yuv_sw_c.h Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00