Added initial support for PicoGUI (thanks Micah!)
parent
ac1213d943
commit
f456a570e8
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@ -30,6 +30,7 @@ EXTRA_DIST = \
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README.MacOSX \
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README.MiNT \
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README.NanoX \
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README.PicoGUI \
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README.QNX \
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README.Qtopia \
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README.WinCE \
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@ -0,0 +1,50 @@
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========================
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Using SDL with PicoGUI
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========================
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- Originally contributed by Micah Dowty <micahjd@users.sourceforge.net>
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PicoGUI is a scalable GUI system with a unique architecture, primarily focused
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on scalability to various embedded systems. You can find more information
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including a FAQ at http://picogui.org
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To use the patch:
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1. When compiling, add the "--enable-video-picogui" switch to ./configure
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2. When running your program, ensure that the picogui driver for SDL
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is in use by setting the SDL_VIDEODRIVER environment variable
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to "picogui".
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3. The program must also be linked to the C client library for PicoGUI
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(libpgui.so). If the program is being compiled with a patched SDL
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installed this should be done automatically. If you want to use an
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existing binary with PicoGUI, you can set the LD_PRELOAD environment
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variable to the path of your libpgui.so file.
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Capabilities:
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So far only basic functionality is provided on true color (linear16/24/32)
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devices. Accessing a memory mapped bitmap, updating the display, and handling
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mouse/keyboard input. This functionality has been tested with several
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applications, including mplayer, Xine, sldroids, and Abuse.
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TODO list:
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- YUV overlays will be helpful for watching video on set top boxes or other
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embedded devices that have some graphics acceleration hardware
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- Account for rotated bitmap storage in pgserver
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- Support for hiding or changing the cursor
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- The display should be centered when the SDL application is smaller
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than the PicoGUI panel
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- Fullscreen or any other special modes
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- Support for indexed and grayscale modes
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- Probably much more...
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--- The End ---
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28
configure.in
28
configure.in
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@ -1470,6 +1470,32 @@ CheckQtopia()
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fi
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}
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dnl Set up the PicoGUI video driver if enabled
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CheckPicoGUI()
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{
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AC_ARG_ENABLE(video-picogui,
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[ --enable-video-picogui use PicoGUI video driver [default=no]],
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, enable_video_picogui=no)
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if test x$enable_video = xyes -a x$enable_video_picogui = xyes; then
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AC_MSG_CHECKING(for PicoGUI support)
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video_picogui=no
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AC_TRY_COMPILE([
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#include <picogui.h>
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],[
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],[
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video_picogui=yes
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])
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AC_MSG_RESULT($video_picogui)
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if test x$video_picogui = xyes; then
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SDL_LIBS="$SDL_LIBS -lpgui"
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CFLAGS="$CFLAGS -DENABLE_PICOGUI"
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VIDEO_SUBDIRS="$VIDEO_SUBDIRS picogui"
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VIDEO_DRIVERS="$VIDEO_DRIVERS picogui/libvideo_picogui.la"
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fi
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AC_LANG_C
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fi
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}
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dnl Set up the Mac toolbox video driver for Mac OS 7-9
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CheckTOOLBOX()
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{
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@ -1676,6 +1702,7 @@ case "$target" in
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CheckSVGA
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CheckAAlib
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CheckQtopia
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CheckPicoGUI
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CheckOpenGL
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CheckInputEvents
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CheckPTHREAD
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@ -2602,6 +2629,7 @@ src/video/ataricommon/Makefile
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src/video/xbios/Makefile
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src/video/gem/Makefile
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src/video/qtopia/Makefile
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src/video/picogui/Makefile
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src/events/Makefile
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src/joystick/Makefile
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src/joystick/amigaos/Makefile
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@ -16,6 +16,7 @@ be found at the <A HREF="http://www.libsdl.org/"> main SDL page</A>.
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Major changes since SDL 1.0.0:
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</H2>
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<UL>
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<LI> 1.2.5: Added initial support for PicoGUI (thanks Micah!)
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<LI> 1.2.5: Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
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<LI> 1.2.5: Fixed setting OpenGL mode multiple times on Windows
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<LI> 1.2.5: Added support for Qtopia on embedded systems (thanks David!)
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@ -8,7 +8,7 @@ SUBDIRS = @VIDEO_SUBDIRS@
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DIST_SUBDIRS = dummy x11 dga nanox fbcon directfb vgl svga ggi aalib \
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wincommon windib windx5 \
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maccommon macdsp macrom quartz \
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bwindow ps2gs photon cybergfx epoc \
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bwindow ps2gs photon cybergfx epoc picogui \
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ataricommon xbios gem XFree86
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DRIVERS = @VIDEO_DRIVERS@
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@ -401,6 +401,9 @@ extern VideoBootStrap GEM_bootstrap;
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#ifdef ENABLE_QTOPIA
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extern VideoBootStrap Qtopia_bootstrap;
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#endif
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#ifdef ENABLE_PICOGUI
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extern VideoBootStrap PG_bootstrap;
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#endif
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/* This is the current video device */
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extern SDL_VideoDevice *current_video;
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@ -113,6 +113,9 @@ static VideoBootStrap *bootstrap[] = {
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#endif
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#ifdef ENABLE_QTOPIA
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&Qtopia_bootstrap,
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#endif
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#ifdef ENABLE_PICOGUI
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&PG_bootstrap,
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#endif
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NULL
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};
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@ -0,0 +1,6 @@
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Makefile.in
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Makefile
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.libs
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*.o
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*.lo
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*.la
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@ -0,0 +1,13 @@
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## Makefile.am for SDL using the PicoGUI video driver
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noinst_LTLIBRARIES = libvideo_picogui.la
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libvideo_picogui_la_SOURCES = $(PICOGUI_SRCS)
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# The SDL PicoGUI video driver sources
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PICOGUI_SRCS = \
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SDL_pgevents.c \
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SDL_pgevents_c.h \
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SDL_pgvideo.c \
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SDL_pgvideo.h
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@ -0,0 +1,121 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Sam Lantinga
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slouken@libsdl.org
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Micah Dowty
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micahjd@users.sourceforge.net
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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"@(#) $Id$";
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#endif
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#include "SDL.h"
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#include "SDL_sysevents.h"
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#include "SDL_events_c.h"
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#include "SDL_pgvideo.h"
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#include "SDL_pgevents_c.h"
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int PG_HandleClose(struct pgEvent *evt)
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{
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SDL_PrivateQuit();
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return 1; /* Intercept the event's normal quit handling */
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}
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int PG_HandleResize(struct pgEvent *evt)
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{
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SDL_PrivateResize(evt->e.size.w, evt->e.size.h);
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return 0;
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}
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int PG_HandleKey(struct pgEvent *evt)
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{
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SDL_keysym sym;
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memset(&sym,0,sizeof(sym));
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sym.sym = evt->e.kbd.key;
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sym.mod = evt->e.kbd.mods;
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SDL_PrivateKeyboard(evt->type == PG_WE_KBD_KEYDOWN, &sym);
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return 0;
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}
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int PG_HandleChar(struct pgEvent *evt)
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{
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SDL_keysym sym;
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memset(&sym,0,sizeof(sym));
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sym.unicode = evt->e.kbd.key;
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sym.mod = evt->e.kbd.mods;
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SDL_PrivateKeyboard(evt->type == PG_WE_KBD_KEYDOWN, &sym);
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return 0;
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}
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int PG_HandleMouseButton(struct pgEvent *evt)
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{
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/* We need to focus the canvas when it's clicked */
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if (evt->extra) {
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SDL_VideoDevice *this = (SDL_VideoDevice *) evt->extra;
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pgFocus(this->hidden->wCanvas);
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}
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SDL_PrivateMouseButton(evt->type == PG_WE_PNTR_DOWN, evt->e.pntr.chbtn,
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evt->e.pntr.x, evt->e.pntr.y);
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return 0;
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}
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int PG_HandleMouseMotion(struct pgEvent *evt)
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{
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SDL_PrivateMouseMotion(evt->e.pntr.btn,0,evt->e.pntr.x, evt->e.pntr.y);
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return 0;
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}
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void PG_PumpEvents(_THIS)
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{
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/* Process all pending events */
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pgEventPoll();
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}
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void PG_InitOSKeymap(_THIS)
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{
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/* We need no keymap */
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}
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void PG_InitEvents(_THIS)
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{
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/* Turn on all the mouse and keyboard triggers for our canvas, normally less important
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* events like mouse movement are ignored to save bandwidth. */
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pgSetWidget(this->hidden->wCanvas, PG_WP_TRIGGERMASK,
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pgGetWidget(this->hidden->wCanvas, PG_WP_TRIGGERMASK) |
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PG_TRIGGER_UP | PG_TRIGGER_DOWN | PG_TRIGGER_MOVE |
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PG_TRIGGER_KEYUP | PG_TRIGGER_KEYDOWN | PG_TRIGGER_CHAR,0);
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/* Start our canvas out focused, so we get keyboard input */
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pgFocus(this->hidden->wCanvas);
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/* Set up bindings for all the above event handlers */
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pgBind(this->hidden->wApp, PG_WE_CLOSE, &PG_HandleClose, NULL);
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pgBind(this->hidden->wCanvas, PG_WE_BUILD, &PG_HandleResize, NULL);
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pgBind(this->hidden->wCanvas, PG_WE_KBD_CHAR, &PG_HandleChar, NULL);
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pgBind(this->hidden->wCanvas, PG_WE_KBD_KEYUP, &PG_HandleKey, NULL);
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pgBind(this->hidden->wCanvas, PG_WE_KBD_KEYDOWN, &PG_HandleKey, NULL);
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pgBind(this->hidden->wCanvas, PG_WE_PNTR_MOVE, &PG_HandleMouseMotion, NULL);
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pgBind(this->hidden->wCanvas, PG_WE_PNTR_UP, &PG_HandleMouseButton, NULL);
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pgBind(this->hidden->wCanvas, PG_WE_PNTR_DOWN, &PG_HandleMouseButton, this);
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}
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/* end of SDL_pgevents.c ... */
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@ -0,0 +1,41 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Sam Lantinga
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slouken@libsdl.org
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Micah Dowty
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micahjd@users.sourceforge.net
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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"@(#) $Id$";
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#endif
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#include "SDL_pgvideo.h"
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/* Variables and functions exported by SDL_sysevents.c to other parts
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of the native video subsystem (SDL_sysvideo.c)
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*/
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extern void PG_PumpEvents(_THIS);
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extern void PG_InitEvents(_THIS);
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extern void PG_InitOSKeymap(_THIS);
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/* end of SDL_pgevents_c.h ... */
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@ -0,0 +1,370 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Sam Lantinga
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slouken@libsdl.org
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Micah Dowty
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micahjd@users.sourceforge.net
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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"@(#) $Id$";
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "SDL.h"
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#include "SDL_error.h"
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#include "SDL_video.h"
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#include "SDL_mouse.h"
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#include "SDL_sysvideo.h"
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#include "SDL_pixels_c.h"
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#include "SDL_events_c.h"
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#include "SDL_pgvideo.h"
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#include "SDL_pgevents_c.h"
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#define PGVID_DRIVER_NAME "picogui"
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/* Initialization/Query functions */
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static int PG_VideoInit(_THIS, SDL_PixelFormat *vformat);
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static SDL_Rect **PG_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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static SDL_Surface *PG_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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static int PG_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
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static void PG_VideoQuit(_THIS);
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/* Hardware surface functions */
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static int PG_AllocHWSurface(_THIS, SDL_Surface *surface);
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static int PG_LockHWSurface(_THIS, SDL_Surface *surface);
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static void PG_UnlockHWSurface(_THIS, SDL_Surface *surface);
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static void PG_FreeHWSurface(_THIS, SDL_Surface *surface);
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/* etc. */
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static void PG_UpdateRects(_THIS, int numrects, SDL_Rect *rects);
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// The implementation dependent data for the window manager cursor
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struct WMcursor {
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/* Our cursor is a PicoGUI theme */
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pghandle theme;
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} ;
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/* WM functions */
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void PG_SetCaption(_THIS, const char *title, const char *icon);
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WMcursor * PG_CreateWMCursor (_THIS,Uint8 * data, Uint8 * mask,
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int w, int h, int hot_x, int hot_y);
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void PG_FreeWMCursor (_THIS, WMcursor * cursor);
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void PG_WarpWMCursor(_THIS, Uint16 x, Uint16 y);
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int PG_ShowWMCursor (_THIS, WMcursor * cursor);
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/* PicoGUI driver bootstrap functions */
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static int PG_Available(void)
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{
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/* FIXME: The current client lib doesn't give a way to see if the picogui
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* server is reachable without causing a fatal error if it isn't.
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* This should be fixed in cli_c2, but until then assume we can
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* connect. Since more common drivers like X11 are probed first anyway,
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* this shouldn't be a huge problem.
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*/
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return(1);
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}
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static void PG_DeleteDevice(SDL_VideoDevice *device)
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{
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free(device->hidden);
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free(device);
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}
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static SDL_VideoDevice *PG_CreateDevice(int devindex)
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{
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SDL_VideoDevice *device;
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/* Initialize all variables that we clean on shutdown */
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device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
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if ( device ) {
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memset(device, 0, (sizeof *device));
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device->hidden = (struct SDL_PrivateVideoData *)
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malloc((sizeof *device->hidden));
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}
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if ( (device == NULL) || (device->hidden == NULL) ) {
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SDL_OutOfMemory();
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if ( device ) {
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free(device);
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}
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return(0);
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}
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memset(device->hidden, 0, (sizeof *device->hidden));
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/* Set the function pointers */
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device->VideoInit = PG_VideoInit;
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device->ListModes = PG_ListModes;
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device->SetVideoMode = PG_SetVideoMode;
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device->CreateYUVOverlay = NULL;
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device->SetColors = PG_SetColors;
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device->UpdateRects = PG_UpdateRects;
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device->VideoQuit = PG_VideoQuit;
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device->AllocHWSurface = PG_AllocHWSurface;
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device->CheckHWBlit = NULL;
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device->FillHWRect = NULL;
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device->SetHWColorKey = NULL;
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device->SetHWAlpha = NULL;
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device->LockHWSurface = PG_LockHWSurface;
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device->UnlockHWSurface = PG_UnlockHWSurface;
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device->FlipHWSurface = NULL;
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device->FreeHWSurface = PG_FreeHWSurface;
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device->SetCaption = PG_SetCaption;
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device->SetIcon = NULL;
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device->IconifyWindow = NULL;
|
||||
device->GrabInput = NULL;
|
||||
|
||||
device->PumpEvents = PG_PumpEvents;
|
||||
device->InitOSKeymap = PG_InitOSKeymap;
|
||||
|
||||
device->ShowWMCursor = PG_ShowWMCursor;
|
||||
device->CreateWMCursor = PG_CreateWMCursor;
|
||||
device->FreeWMCursor = PG_FreeWMCursor;
|
||||
device->WarpWMCursor = PG_WarpWMCursor;
|
||||
|
||||
device->free = PG_DeleteDevice;
|
||||
|
||||
return device;
|
||||
}
|
||||
|
||||
VideoBootStrap PG_bootstrap = {
|
||||
PGVID_DRIVER_NAME, "PicoGUI SDL driver",
|
||||
PG_Available, PG_CreateDevice
|
||||
};
|
||||
|
||||
|
||||
int PG_VideoInit(_THIS, SDL_PixelFormat *vformat)
|
||||
{
|
||||
/* Connect to the PicoGUI server. No way to process command line args yet,
|
||||
* but since this is based on SHM it's not important to be able to specify
|
||||
* a remote PicoGUI server.
|
||||
*
|
||||
* FIXME: Another nitpick about the current client lib is there's no
|
||||
* clean way to indicate that command line args are not available.
|
||||
*/
|
||||
pgInit(0,(char**)"");
|
||||
this->hidden->mi = *pgGetVideoMode();
|
||||
|
||||
/* Create a picogui application and canvas. We'll populate the canvas later. */
|
||||
this->hidden->wApp = pgRegisterApp(PG_APP_NORMAL,"SDL",0);
|
||||
this->hidden->wCanvas = pgNewWidget(PG_WIDGET_CANVAS,0,0);
|
||||
pgSetWidget(PGDEFAULT,
|
||||
PG_WP_SIDE, PG_S_ALL,
|
||||
0);
|
||||
|
||||
PG_InitEvents(this);
|
||||
|
||||
/* Determine the screen depth.
|
||||
* We change this during the SDL_SetVideoMode implementation...
|
||||
* Round up to the nearest Bytes per pixel
|
||||
*/
|
||||
vformat->BitsPerPixel = this->hidden->mi.bpp;
|
||||
vformat->BytesPerPixel = this->hidden->mi.bpp >> 3;
|
||||
if (this->hidden->mi.bpp & 7)
|
||||
vformat->BytesPerPixel++;
|
||||
|
||||
/* We're done! */
|
||||
return(0);
|
||||
}
|
||||
|
||||
SDL_Rect **PG_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
|
||||
{
|
||||
return (SDL_Rect **) -1;
|
||||
}
|
||||
|
||||
SDL_Surface *PG_SetVideoMode(_THIS, SDL_Surface *current,
|
||||
int width, int height, int bpp, Uint32 flags)
|
||||
{
|
||||
if ( this->hidden->bitmap ) {
|
||||
/* Free old bitmap */
|
||||
if (current->pixels) {
|
||||
shmdt(current->pixels);
|
||||
current->pixels = NULL;
|
||||
}
|
||||
pgDelete(this->hidden->bitmap);
|
||||
}
|
||||
|
||||
/* Allocate the new pixel format for the screen */
|
||||
if ( ! SDL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) {
|
||||
SDL_SetError("Couldn't allocate new pixel format for requested mode");
|
||||
return(NULL);
|
||||
}
|
||||
|
||||
/* Create a new picogui bitmap */
|
||||
this->hidden->bitmap = pgCreateBitmap(width,height);
|
||||
this->hidden->shm = *pgMakeSHMBitmap(this->hidden->bitmap);
|
||||
current->pixels = shmat(shmget(this->hidden->shm.shm_key,
|
||||
this->hidden->shm.shm_length,0),NULL,0);
|
||||
|
||||
/* Reset the canvas, and draw persistent and incremental grops.
|
||||
* Use mapping and offsets to center it.
|
||||
*/
|
||||
|
||||
pgWriteCmd(this->hidden->wCanvas, PGCANVAS_NUKE, 0);
|
||||
|
||||
/* 0. Set the source position during incremental rendering
|
||||
*/
|
||||
pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 5, PG_GROP_SETSRC,0,0,0,0);
|
||||
pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1, PG_GROPF_INCREMENTAL);
|
||||
|
||||
/* 1. Incremental bitmap rendering
|
||||
*/
|
||||
pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP,
|
||||
0,0,0,0,this->hidden->bitmap);
|
||||
pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1, PG_GROPF_INCREMENTAL);
|
||||
|
||||
/* 2. Normal bitmap rendering
|
||||
*/
|
||||
pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP,
|
||||
0,0,this->hidden->shm.width,this->hidden->shm.height,this->hidden->bitmap);
|
||||
|
||||
/* Set up the new mode framebuffer */
|
||||
current->flags = 0;
|
||||
current->w = this->hidden->shm.width;
|
||||
current->h = this->hidden->shm.height;
|
||||
current->pitch = this->hidden->shm.pitch;
|
||||
|
||||
/* Set up pixel format */
|
||||
current->format->BitsPerPixel = this->hidden->shm.bpp;
|
||||
current->format->BytesPerPixel = this->hidden->shm.bpp >> 3;
|
||||
if (this->hidden->shm.bpp & 7)
|
||||
current->format->BytesPerPixel++;
|
||||
current->format->palette = NULL;
|
||||
current->format->Rmask = this->hidden->shm.red_mask;
|
||||
current->format->Gmask = this->hidden->shm.green_mask;
|
||||
current->format->Bmask = this->hidden->shm.blue_mask;
|
||||
current->format->Amask = this->hidden->shm.alpha_mask;
|
||||
current->format->Rshift = this->hidden->shm.red_shift;
|
||||
current->format->Gshift = this->hidden->shm.green_shift;
|
||||
current->format->Bshift = this->hidden->shm.blue_shift;
|
||||
current->format->Ashift = this->hidden->shm.alpha_shift;
|
||||
current->format->Rloss = 8 - this->hidden->shm.red_length;
|
||||
current->format->Gloss = 8 - this->hidden->shm.green_length;
|
||||
current->format->Bloss = 8 - this->hidden->shm.blue_length;
|
||||
current->format->Aloss = 8 - this->hidden->shm.alpha_length;
|
||||
|
||||
/* Draw the app */
|
||||
pgUpdate();
|
||||
|
||||
/* We're done */
|
||||
return(current);
|
||||
}
|
||||
|
||||
/* We don't actually allow hardware surfaces other than the main one */
|
||||
static int PG_AllocHWSurface(_THIS, SDL_Surface *surface)
|
||||
{
|
||||
return(-1);
|
||||
}
|
||||
static void PG_FreeHWSurface(_THIS, SDL_Surface *surface)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
/* We need to wait for vertical retrace on page flipped displays */
|
||||
static int PG_LockHWSurface(_THIS, SDL_Surface *surface)
|
||||
{
|
||||
return(0);
|
||||
}
|
||||
|
||||
static void PG_UnlockHWSurface(_THIS, SDL_Surface *surface)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
static void PG_UpdateRects(_THIS, int numrects, SDL_Rect *rects)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < numrects; i++) {
|
||||
if (rects[i].w <= 0 || rects[i].h <= 0)
|
||||
continue;
|
||||
|
||||
/* Schedule an incremental update for this rectangle, using
|
||||
* the canvas gropnodes we've loaded beforehand.
|
||||
*/
|
||||
pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 0);
|
||||
pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4,
|
||||
rects[i].x, rects[i].y,
|
||||
rects[i].w, rects[i].h);
|
||||
pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 1);
|
||||
pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4,
|
||||
rects[i].x, rects[i].y,
|
||||
rects[i].w, rects[i].h);
|
||||
|
||||
/* Go perform the update */
|
||||
pgWriteCmd(this->hidden->wCanvas, PGCANVAS_INCREMENTAL, 0);
|
||||
pgSubUpdate(this->hidden->wCanvas);
|
||||
}
|
||||
}
|
||||
|
||||
int PG_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
|
||||
{
|
||||
/* do nothing of note. */
|
||||
return(1);
|
||||
}
|
||||
|
||||
/* Note: If we are terminated, this could be called in the middle of
|
||||
another SDL video routine -- notably UpdateRects.
|
||||
*/
|
||||
void PG_VideoQuit(_THIS)
|
||||
{
|
||||
if (this->screen->pixels != NULL)
|
||||
{
|
||||
shmdt(this->screen->pixels);
|
||||
this->screen->pixels = NULL;
|
||||
pgDelete(this->hidden->bitmap);
|
||||
}
|
||||
pgDelete(this->hidden->wCanvas);
|
||||
pgDelete(this->hidden->wApp);
|
||||
}
|
||||
|
||||
void PG_SetCaption(_THIS, const char *title, const char *icon)
|
||||
{
|
||||
if (title != NULL)
|
||||
pgReplaceText(this->hidden->wApp, title);
|
||||
pgUpdate();
|
||||
}
|
||||
|
||||
/* FIXME: The cursor stuff isn't implemented yet! */
|
||||
|
||||
WMcursor * PG_CreateWMCursor (_THIS,Uint8 * data, Uint8 * mask,
|
||||
int w, int h, int hot_x, int hot_y)
|
||||
{
|
||||
static WMcursor dummy;
|
||||
return &dummy;
|
||||
}
|
||||
|
||||
void PG_FreeWMCursor (_THIS, WMcursor * cursor)
|
||||
{
|
||||
}
|
||||
|
||||
void PG_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
|
||||
{
|
||||
}
|
||||
|
||||
int PG_ShowWMCursor (_THIS, WMcursor * cursor)
|
||||
{
|
||||
return 1;
|
||||
}
|
|
@ -0,0 +1,54 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
|
||||
Micah Dowty
|
||||
micahjd@users.sourceforge.net
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
#ifndef _SDL_pgvideo_h
|
||||
#define _SDL_pgvideo_h
|
||||
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_sysvideo.h"
|
||||
#include "SDL_mutex.h"
|
||||
|
||||
#include <picogui.h>
|
||||
#include <sys/shm.h>
|
||||
|
||||
/* Hidden "this" pointer for the video functions */
|
||||
#define _THIS SDL_VideoDevice *this
|
||||
|
||||
|
||||
/* Private display data */
|
||||
|
||||
struct SDL_PrivateVideoData {
|
||||
pghandle wApp, wCanvas; /* PicoGUI widgets */
|
||||
pghandle bitmap;
|
||||
struct pgshmbitmap shm; /* shared memory info */
|
||||
struct pgmodeinfo mi; /* PicoGUI video mode info structure */
|
||||
};
|
||||
|
||||
#endif /* _SDL_pgvideo_h */
|
Loading…
Reference in New Issue