RetroArch/reference/opt/shaders-hlsl/asm/frag/cbuffer-stripped.asm.frag

27 lines
384 B
JavaScript

cbuffer _4_5 : register(b0)
{
column_major float2x4 _5_m0 : packoffset(c0);
float4 _5_m1 : packoffset(c4);
};
static float2 _3;
struct SPIRV_Cross_Output
{
float2 _3 : SV_Target0;
};
void frag_main()
{
_3 = mul(_5_m0, _5_m1);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output._3 = _3;
return stage_output;
}