RetroArch/libretro-common/include/audio/conversion/dual_mono.h

70 lines
3.0 KiB
C

/* Copyright (C) 2010-2023 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (s16_to_float.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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#ifndef __LIBRETRO_SDK_CONVERSION_DUAL_MONO__
#define __LIBRETRO_SDK_CONVERSION_DUAL_MONO__
#include <stdint.h>
#include <stddef.h>
#include <retro_common_api.h>
RETRO_BEGIN_DECLS
/**
* Duplicates 1-channel (mono) frames into 2-channel (stereo) frames.
* The resulting array is suitable for use in the resampler,
* or for any use case that demands stereo input.
* This version operates on 32-bit floating-point samples.
*
* May use SIMD intrinsics on supported platforms,
* but will work without them.
*
* Will do nothing if \c out or \c in are \c NULL.
*
* @param[out] out The location in which the converted frames will be stored.
* Must have enough room for twice the value of \c frames.
* @param[in] in The location of the frames to convert.
* @param[in] frames The number of frames to convert.
*/
void convert_to_dual_mono_float(float *out, const float *in, size_t frames);
/**
* Downmixes 2-channel (stereo) frames into 1-channel (mono) frames.
* This is intended for dual-mono audio (i.e. where both channels are identical),
* but it will work if both channels are different.
*
* This version operates on 32-bit floating-point samples.
* It preserves the left channel and ignores the right channel.
*
* Will do nothing if \c out or \c in are \c NULL.
*
* @param[out] out The location in which the converted frames will be stored.
* Must have enough room for half the value of <code>frames * sizeof(float)</code>.
* @param[in] in The location of the frames to convert.
* @param[in] frames The number of frames to convert.
*/
void convert_to_mono_float_left(float *out, const float *in, size_t frames);
RETRO_END_DECLS
#endif