RetroArch/frontend/drivers/platform_switch.c

946 lines
24 KiB
C

#include <stdint.h>
#include <stddef.h>
#include <string.h>
#include <ctype.h>
#include <boolean.h>
#include <sys/stat.h>
#include <errno.h>
#include <dirent.h>
#include <file/nbio.h>
#include <formats/rpng.h>
#include <formats/image.h>
#ifdef HAVE_LIBNX
#include <switch.h>
#include "../../switch_performance_profiles.h"
#include "../../configuration.h"
#include <unistd.h>
#else
#include <libtransistor/nx.h>
#include <libtransistor/ipc_helpers.h>
#endif
#include <file/file_path.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#ifndef IS_SALAMANDER
#include <lists/file_list.h>
#endif
#include "../frontend_driver.h"
#include "../../verbosity.h"
#include "../../defaults.h"
#include "../../paths.h"
#include "../../retroarch.h"
#include "../../file_path_special.h"
#include "../../audio/audio_driver.h"
#include <string/stdstring.h>
#ifndef IS_SALAMANDER
#ifdef HAVE_MENU
#include "../../menu/menu_driver.h"
#endif
#endif
#ifdef HAVE_LIBNX
#define SD_PREFIX
#include "../../gfx/common/switch_common.h"
#else
#define SD_PREFIX "/sd"
#endif
static enum frontend_fork switch_fork_mode = FRONTEND_FORK_NONE;
static const char *elf_path_cst = "/switch/retroarch_switch.nro";
static uint64_t frontend_switch_get_mem_used(void);
bool platform_switch_has_focus = true;
#ifdef HAVE_LIBNX
/* Splash */
static uint32_t *splashData = NULL;
static bool psmInitialized = false;
static AppletHookCookie applet_hook_cookie;
#ifdef NXLINK
extern bool nxlink_connected;
#endif
void libnx_apply_overclock() {
const size_t profiles_count = sizeof(SWITCH_CPU_PROFILES) / sizeof(SWITCH_CPU_PROFILES[1]);
if (config_get_ptr()->uints.libnx_overclock >= 0 && config_get_ptr()->uints.libnx_overclock <= profiles_count)
pcvSetClockRate(PcvModule_Cpu, SWITCH_CPU_SPEEDS_VALUES[config_get_ptr()->uints.libnx_overclock]);
}
static void on_applet_hook(AppletHookType hook, void *param) {
u32 performance_mode;
AppletFocusState focus_state;
/* Exit request */
switch (hook)
{
case AppletHookType_OnExitRequest:
RARCH_LOG("Got AppletHook OnExitRequest, exiting.\n");
retroarch_main_quit();
break;
/* Focus state*/
case AppletHookType_OnFocusState:
focus_state = appletGetFocusState();
RARCH_LOG("Got AppletHook OnFocusState - new focus state is %d\n", focus_state);
platform_switch_has_focus = focus_state == AppletFocusState_Focused;
if(!platform_switch_has_focus) {
pcvSetClockRate(PcvModule_Cpu, 1020000000);
} else {
libnx_apply_overclock();
}
break;
/* Performance mode */
case AppletHookType_OnPerformanceMode:
// 0 == Handheld, 1 == Docked
// Since CPU doesn't change we just re-apply
performance_mode = appletGetPerformanceMode();
libnx_apply_overclock();
break;
default:
break;
}
}
#endif /* HAVE_LIBNX */
static void get_first_valid_core(char *path_return)
{
DIR *dir;
struct dirent *ent;
const char *extension = ".nro";
path_return[0] = '\0';
dir = opendir(SD_PREFIX "/retroarch/cores");
if (dir != NULL)
{
while ((ent = readdir(dir)) != NULL)
{
if (ent == NULL)
break;
if (strlen(ent->d_name) > strlen(extension) && !strcmp(ent->d_name + strlen(ent->d_name) - strlen(extension), extension))
{
strcpy(path_return, SD_PREFIX "/retroarch/cores");
strcat(path_return, "/");
strcat(path_return, ent->d_name);
break;
}
}
closedir(dir);
}
}
static void frontend_switch_get_environment_settings(int *argc, char *argv[], void *args, void *params_data)
{
(void)args;
#ifndef IS_SALAMANDER
#if defined(HAVE_LOGGER)
logger_init();
#elif defined(HAVE_FILE_LOGGER)
retro_main_log_file_init(SD_PREFIX "/retroarch-log.txt");
#endif
#endif
fill_pathname_basedir(g_defaults.dirs[DEFAULT_DIR_PORT], SD_PREFIX "/retroarch/retroarch_switch.nro", sizeof(g_defaults.dirs[DEFAULT_DIR_PORT]));
RARCH_LOG("port dir: [%s]\n", g_defaults.dirs[DEFAULT_DIR_PORT]);
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE], g_defaults.dirs[DEFAULT_DIR_PORT],
"cores", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO], g_defaults.dirs[DEFAULT_DIR_PORT],
"info", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG], g_defaults.dirs[DEFAULT_DIR_PORT],
"autoconfig", sizeof(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_ASSETS], g_defaults.dirs[DEFAULT_DIR_PORT],
"assets", sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE], g_defaults.dirs[DEFAULT_DIR_CORE],
"savestates", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM], g_defaults.dirs[DEFAULT_DIR_CORE],
"savefiles", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM], g_defaults.dirs[DEFAULT_DIR_CORE],
"system", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], g_defaults.dirs[DEFAULT_DIR_PORT],
"config", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_REMAP], g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG],
"remaps", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST], g_defaults.dirs[DEFAULT_DIR_PORT],
"playlists", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_RECORD_CONFIG], g_defaults.dirs[DEFAULT_DIR_PORT],
"records_config", sizeof(g_defaults.dirs[DEFAULT_DIR_RECORD_CONFIG]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_RECORD_OUTPUT], g_defaults.dirs[DEFAULT_DIR_PORT],
"records", sizeof(g_defaults.dirs[DEFAULT_DIR_RECORD_OUTPUT]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CURSOR], g_defaults.dirs[DEFAULT_DIR_PORT],
"database/cursors", sizeof(g_defaults.dirs[DEFAULT_DIR_CURSOR]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_DATABASE], g_defaults.dirs[DEFAULT_DIR_PORT],
"database/rdb", sizeof(g_defaults.dirs[DEFAULT_DIR_DATABASE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER], g_defaults.dirs[DEFAULT_DIR_PORT],
"filters", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SHADER], g_defaults.dirs[DEFAULT_DIR_PORT],
"shaders", sizeof(g_defaults.dirs[DEFAULT_DIR_SHADER]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CHEATS], g_defaults.dirs[DEFAULT_DIR_PORT],
"cheats", sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_OVERLAY], g_defaults.dirs[DEFAULT_DIR_PORT],
"overlay", sizeof(g_defaults.dirs[DEFAULT_DIR_OVERLAY]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS], g_defaults.dirs[DEFAULT_DIR_PORT],
"downloads", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT], g_defaults.dirs[DEFAULT_DIR_PORT],
"screenshots", sizeof(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS], g_defaults.dirs[DEFAULT_DIR_PORT],
"thumbnails", sizeof(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]));
int i = 0;
for (i; i < DEFAULT_DIR_LAST; i++)
{
const char *dir_path = g_defaults.dirs[i];
if (!string_is_empty(dir_path))
path_mkdir(dir_path);
}
fill_pathname_join(g_defaults.path.config, g_defaults.dirs[DEFAULT_DIR_PORT],
file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(g_defaults.path.config));
}
extern switch_ctx_data_t *nx_ctx_ptr;
static void frontend_switch_deinit(void *data)
{
(void)data;
#ifdef HAVE_LIBNX
nifmExit();
pcvSetClockRate(PcvModule_Cpu, 1020000000); // Always 1020 MHz, unless SDEV
pcvExit();
#if defined(SWITCH) && defined(NXLINK)
socketExit();
#endif
/* Splash */
if (splashData)
{
free(splashData);
splashData = NULL;
}
if (psmInitialized)
psmExit();
appletUnlockExit();
#endif
}
#ifdef HAVE_LIBNX
static void frontend_switch_exec(const char *path, bool should_load_game)
{
char game_path[PATH_MAX-4];
const char *arg_data[3];
char error_string[200 + PATH_MAX];
int args = 0;
int error = 0;
game_path[0] = NULL;
arg_data[0] = NULL;
arg_data[args] = elf_path_cst;
arg_data[args + 1] = NULL;
args++;
RARCH_LOG("Attempt to load core: [%s].\n", path);
#ifndef IS_SALAMANDER
if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT))
{
strcpy(game_path, path_get(RARCH_PATH_CONTENT));
arg_data[args] = game_path;
arg_data[args + 1] = NULL;
args++;
RARCH_LOG("content path: [%s].\n", path_get(RARCH_PATH_CONTENT));
}
#endif
if (path && path[0])
{
#ifdef IS_SALAMANDER
struct stat sbuff;
bool file_exists;
file_exists = stat(path, &sbuff) == 0;
if (!file_exists)
{
char core_path[PATH_MAX];
/* find first valid core and load it if the target core doesnt exist */
get_first_valid_core(&core_path[0]);
if (core_path[0] == '\0')
{
/*errorInit(&error_dialog, ERROR_TEXT, CFG_LANGUAGE_EN);
errorText(&error_dialog, "There are no cores installed, install a core to continue.");
errorDisp(&error_dialog);*/
svcExitProcess();
}
}
#endif
char *argBuffer = (char *)malloc(PATH_MAX);
if (should_load_game)
{
snprintf(argBuffer, PATH_MAX, "%s \"%s\"", path, game_path);
}
else
{
snprintf(argBuffer, PATH_MAX, "%s", path);
}
envSetNextLoad(path, argBuffer);
}
}
#ifndef IS_SALAMANDER
static bool frontend_switch_set_fork(enum frontend_fork fork_mode)
{
switch (fork_mode)
{
case FRONTEND_FORK_CORE:
RARCH_LOG("FRONTEND_FORK_CORE\n");
switch_fork_mode = fork_mode;
break;
case FRONTEND_FORK_CORE_WITH_ARGS:
RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n");
switch_fork_mode = fork_mode;
break;
case FRONTEND_FORK_RESTART:
RARCH_LOG("FRONTEND_FORK_RESTART\n");
/* NOTE: We don't implement Salamander, so just turn
this into FRONTEND_FORK_CORE. */
switch_fork_mode = FRONTEND_FORK_CORE;
break;
case FRONTEND_FORK_NONE:
default:
return false;
}
return true;
}
#endif
static void frontend_switch_exitspawn(char *s, size_t len)
{
bool should_load_game = false;
#ifndef IS_SALAMANDER
if (switch_fork_mode == FRONTEND_FORK_NONE)
return;
switch (switch_fork_mode)
{
case FRONTEND_FORK_CORE_WITH_ARGS:
should_load_game = true;
break;
default:
break;
}
#endif
frontend_switch_exec(s, should_load_game);
}
void argb_to_rgba8(uint32_t *buff, uint32_t height, uint32_t width)
{
uint32_t h, w;
/* Convert */
for (h = 0; h < height; h++)
{
for (w = 0; w < width; w++)
{
uint32_t offset = (h * width) + w;
uint32_t c = buff[offset];
uint32_t a = (uint32_t)((c & 0xff000000) >> 24);
uint32_t r = (uint32_t)((c & 0x00ff0000) >> 16);
uint32_t g = (uint32_t)((c & 0x0000ff00) >> 8);
uint32_t b = (uint32_t)(c & 0x000000ff);
buff[offset] = RGBA8(r, g, b, a);
}
}
}
void frontend_switch_showsplash(void)
{
printf("[Splash] Showing splashScreen\n");
NWindow *win = nwindowGetDefault();
Framebuffer fb;
framebufferCreate(&fb, win, 1280, 720, PIXEL_FORMAT_RGBA_8888, 2);
framebufferMakeLinear(&fb);
if (splashData)
{
uint32_t width = 0;
uint32_t height = 0;
uint32_t stride;
uint32_t *frambuffer = (uint32_t *)framebufferBegin(&fb, &stride);
gfx_cpy_dsp_buf(frambuffer, splashData, width, height, stride, false);
framebufferEnd(&fb);
}
framebufferClose(&fb);
}
/* From rpng_test.c */
bool rpng_load_image_argb(const char *path,
uint32_t **data, unsigned *width, unsigned *height)
{
int retval;
size_t file_len;
bool ret = true;
rpng_t *rpng = NULL;
void *ptr = NULL;
struct nbio_t *handle = (struct nbio_t *)nbio_open(path, NBIO_READ);
if (!handle)
goto end;
nbio_begin_read(handle);
while (!nbio_iterate(handle))
svcSleepThread(3);
ptr = nbio_get_ptr(handle, &file_len);
if (!ptr)
{
ret = false;
goto end;
}
rpng = rpng_alloc();
if (!rpng)
{
ret = false;
goto end;
}
if (!rpng_set_buf_ptr(rpng, (uint8_t *)ptr))
{
ret = false;
goto end;
}
if (!rpng_start(rpng))
{
ret = false;
goto end;
}
while (rpng_iterate_image(rpng))
svcSleepThread(3);
if (!rpng_is_valid(rpng))
{
ret = false;
goto end;
}
do
{
retval = rpng_process_image(rpng, (void **)data, file_len, width, height);
svcSleepThread(3);
} while (retval == IMAGE_PROCESS_NEXT);
if (retval == IMAGE_PROCESS_ERROR || retval == IMAGE_PROCESS_ERROR_END)
ret = false;
end:
if (handle)
nbio_free(handle);
if (rpng)
rpng_free(rpng);
rpng = NULL;
if (!ret)
free(*data);
return ret;
}
int nanosleep(const struct timespec *rqtp, struct timespec *rmtp)
{
svcSleepThread(rqtp->tv_nsec + (rqtp->tv_sec * 1000000000));
return 0;
}
long sysconf(int name)
{
switch (name)
{
case 8:
return 0x1000;
}
return -1;
}
ssize_t readlink(const char *restrict path, char *restrict buf, size_t bufsize)
{
return -1;
}
/* Taken from glibc */
char *realpath(const char *name, char *resolved)
{
char *rpath, *dest, *extra_buf = NULL;
const char *start, *end, *rpath_limit;
long int path_max;
int num_links = 0;
if (name == NULL)
{
/* As per Single Unix Specification V2 we must return an error if
either parameter is a null pointer. We extend this to allow
the RESOLVED parameter to be NULL in case the we are expected to
allocate the room for the return value. */
return NULL;
}
if (name[0] == '\0')
{
/* As per Single Unix Specification V2 we must return an error if
the name argument points to an empty string. */
return NULL;
}
#ifdef PATH_MAX
path_max = PATH_MAX;
#else
path_max = pathconf(name, _PC_PATH_MAX);
if (path_max <= 0)
path_max = 1024;
#endif
if (resolved == NULL)
{
rpath = malloc(path_max);
if (rpath == NULL)
return NULL;
}
else
rpath = resolved;
rpath_limit = rpath + path_max;
if (name[0] != '/')
{
if (!getcwd(rpath, path_max))
{
rpath[0] = '\0';
goto error;
}
dest = memchr(rpath, '\0', path_max);
}
else
{
rpath[0] = '/';
dest = rpath + 1;
}
for (start = end = name; *start; start = end)
{
int n;
/* Skip sequence of multiple path-separators. */
while (*start == '/')
++start;
/* Find end of path component. */
for (end = start; *end && *end != '/'; ++end)
/* Nothing. */;
if (end - start == 0)
break;
else if (end - start == 1 && start[0] == '.')
/* nothing */;
else if (end - start == 2 && start[0] == '.' && start[1] == '.')
{
/* Back up to previous component, ignore if at root already. */
if (dest > rpath + 1)
while ((--dest)[-1] != '/')
;
}
else
{
size_t new_size;
if (dest[-1] != '/')
*dest++ = '/';
if (dest + (end - start) >= rpath_limit)
{
ptrdiff_t dest_offset = dest - rpath;
char *new_rpath;
if (resolved)
{
if (dest > rpath + 1)
dest--;
*dest = '\0';
goto error;
}
new_size = rpath_limit - rpath;
if (end - start + 1 > path_max)
new_size += end - start + 1;
else
new_size += path_max;
new_rpath = (char *)realloc(rpath, new_size);
if (new_rpath == NULL)
goto error;
rpath = new_rpath;
rpath_limit = rpath + new_size;
dest = rpath + dest_offset;
}
dest = memcpy(dest, start, end - start);
*dest = '\0';
}
}
if (dest > rpath + 1 && dest[-1] == '/')
--dest;
*dest = '\0';
return rpath;
error:
if (resolved == NULL)
free(rpath);
return NULL;
}
#endif /* HAVE_LIBNX */
static void frontend_switch_shutdown(bool unused)
{
(void)unused;
}
/* runloop_get_system_info isnt initialized that early.. */
extern void retro_get_system_info(struct retro_system_info *info);
static void frontend_switch_init(void *data)
{
(void)data;
#ifdef HAVE_LIBNX
nifmInitialize();
pcvInitialize();
appletLockExit();
appletHook(&applet_hook_cookie, on_applet_hook, NULL);
appletSetFocusHandlingMode(AppletFocusHandlingMode_NoSuspend);
bool recording_supported = false;
appletIsGamePlayRecordingSupported(&recording_supported);
if(recording_supported)
appletInitializeGamePlayRecording();
#ifdef NXLINK
socketInitializeDefault();
nxlink_connected = nxlinkStdio() != -1;
#ifndef IS_SALAMANDER
verbosity_enable();
#endif /* IS_SALAMANDER */
#endif /* NXLINK */
Result rc;
rc = psmInitialize();
if (R_SUCCEEDED(rc))
{
psmInitialized = true;
}
else
{
RARCH_WARN("Error initializing psm\n");
}
rarch_system_info_t *sys_info = runloop_get_system_info();
retro_get_system_info(sys_info);
const char *core_name = NULL;
uint32_t width, height;
width = height = 0;
#ifndef HAVE_OPENGL
/* Load splash */
if (!splashData)
{
if (sys_info)
{
core_name = sys_info->info.library_name;
char *full_core_splash_path = (char *)malloc(PATH_MAX);
snprintf(full_core_splash_path, PATH_MAX, "/retroarch/rgui/splash/%s.png", core_name);
rpng_load_image_argb((const char *)full_core_splash_path, &splashData, &width, &height);
if (splashData)
{
argb_to_rgba8(splashData, height, width);
frontend_switch_showsplash();
}
else
{
rpng_load_image_argb("/retroarch/rgui/splash/RetroArch.png", &splashData, &width, &height);
if (splashData)
{
argb_to_rgba8(splashData, height, width);
frontend_switch_showsplash();
}
}
free(full_core_splash_path);
}
else
{
rpng_load_image_argb("/retroarch/rgui/splash/RetroArch.png", &splashData, &width, &height);
if (splashData)
{
argb_to_rgba8(splashData, height, width);
frontend_switch_showsplash();
}
}
}
else
{
frontend_switch_showsplash();
}
#endif
#endif /* HAVE_LIBNX (splash) */
}
static int frontend_switch_get_rating(void)
{
return 11;
}
enum frontend_architecture frontend_switch_get_architecture(void)
{
return FRONTEND_ARCH_ARMV8;
}
static int frontend_switch_parse_drive_list(void *data, bool load_content)
{
#ifndef IS_SALAMANDER
file_list_t *list = (file_list_t *)data;
enum msg_hash_enums enum_idx = load_content ? MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR : MSG_UNKNOWN;
if (!list)
return -1;
menu_entries_append_enum(list, "/", msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
#endif
return 0;
}
static uint64_t frontend_switch_get_mem_total(void)
{
uint64_t memoryTotal = 0;
svcGetInfo(&memoryTotal, 6, 0xffff8001, 0);
memoryTotal += frontend_switch_get_mem_used();
return memoryTotal;
}
static uint64_t frontend_switch_get_mem_used(void)
{
uint64_t memoryUsed = 0;
svcGetInfo(&memoryUsed, 7, 0xffff8001, 0);
return memoryUsed;
}
static enum frontend_powerstate frontend_switch_get_powerstate(int *seconds, int *percent)
{
if (!psmInitialized)
return FRONTEND_POWERSTATE_NONE;
uint32_t pct;
ChargerType ct;
Result rc;
rc = psmGetBatteryChargePercentage(&pct);
if (!R_SUCCEEDED(rc))
return FRONTEND_POWERSTATE_NONE;
rc = psmGetChargerType(&ct);
if (!R_SUCCEEDED(rc))
return FRONTEND_POWERSTATE_NONE;
*percent = (int)pct;
if (*percent >= 100)
return FRONTEND_POWERSTATE_CHARGED;
switch (ct)
{
case ChargerType_Charger:
case ChargerType_Usb:
return FRONTEND_POWERSTATE_CHARGING;
default:
break;
}
return FRONTEND_POWERSTATE_NO_SOURCE;
}
static void frontend_switch_get_os(char *s, size_t len, int *major, int *minor)
{
strlcpy(s, "Horizon OS", len);
#ifdef HAVE_LIBNX
/* There is pretty sure a better way, but this will do just fine */
if (kernelAbove600())
{
*major = 6;
*minor = 0;
}
else if(kernelAbove500())
{
*major = 5;
*minor = 0;
}else if (kernelAbove400())
{
*major = 4;
*minor = 0;
}
else if (kernelAbove300())
{
*major = 3;
*minor = 0;
}
else if (kernelAbove200())
{
*major = 2;
*minor = 0;
}
else
{
/* either 1.0 or > 5.x */
*major = 1;
*minor = 0;
}
#else
/* defaults in case we error out */
*major = 0;
*minor = 0;
char firmware_version[0x100];
result_t r; /* used by LIB_ASSERT_OK macros */
LIB_ASSERT_OK(fail, sm_init());
ipc_object_t set_sys;
LIB_ASSERT_OK(fail_sm, sm_get_service(&set_sys, "set:sys"));
ipc_request_t rq = ipc_make_request(3);
ipc_buffer_t buffers[] = {
ipc_make_buffer(firmware_version, 0x100, 0x1a),
};
ipc_msg_set_buffers(rq, buffers, buffer_ptrs);
LIB_ASSERT_OK(fail_object, ipc_send(set_sys, &rq, &ipc_default_response_fmt));
int patch;
sscanf(firmware_version + 0x68, "%d.%d.%d", major, minor, &patch);
fail_object:
ipc_close(set_sys);
fail_sm:
sm_finalize();
fail:
return;
#endif
}
static void frontend_switch_get_name(char *s, size_t len)
{
/* TODO: Add Mariko at some point */
strlcpy(s, "Nintendo Switch", len);
}
frontend_ctx_driver_t frontend_ctx_switch =
{
frontend_switch_get_environment_settings,
frontend_switch_init,
frontend_switch_deinit,
#ifdef HAVE_LIBNX
frontend_switch_exitspawn,
NULL, /* process_args */
frontend_switch_exec,
#ifdef IS_SALAMANDER
NULL,
#else
frontend_switch_set_fork,
#endif
#else /* HAVE_LIBNX */
NULL,
NULL,
NULL,
NULL,
#endif /* HAVE_LIBNX */
frontend_switch_shutdown,
frontend_switch_get_name,
frontend_switch_get_os,
frontend_switch_get_rating,
NULL, /* load_content */
frontend_switch_get_architecture,
frontend_switch_get_powerstate,
frontend_switch_parse_drive_list,
frontend_switch_get_mem_total,
frontend_switch_get_mem_used,
NULL, /* install_signal_handler */
NULL, /* get_signal_handler_state */
NULL, /* set_signal_handler_state */
NULL, /* destroy_signal_handler_state */
NULL, /* attach_console */
NULL, /* detach_console */
NULL, /* watch_path_for_changes */
NULL, /* check_for_path_changes */
NULL, /* set_sustained_performance_mode */
"switch",
};